Music / travel video captured in Tokyo, Nagoya, and Osaka. 2024.
Essay on COVID and the future of theatres and in-person gathering. 2021.
Examines open world “key item” exploration in the Metroidvania genre. Looks at Metroid Prime developer interviews to compare Retro Studios and Nintendo EAD approaches to the game, and to collaboration. 2025.
Breaks down the use of coins to afford health, power ups, progress in different measure throughout the Mario series. 2024.
Explores the principle of practice and repetition required to enjoy Sonic games, and how this compares to games that have a more reactible, flow-oriented movement system. 2020.